— In this paper, we describe the implementation of a precise reaching controller on an upper-torso humanoid robot. The solution we propose does not rely on prior models of the ki...
Francesco Nori, Lorenzo Natale, Giulio Sandini, Gi...
The paper examines characteristics of interactive learning between human tutors and a robot having a dynamic neural network model which is inspired by human parietal cortex functio...
Jun Tani, Ryunosuke Nishimoto, Jun Namikawa, Masat...
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
It is needed for humanoid to acquire not only just a trajectory but also aim of the behavior and symbolic information during behavior development. We have proposed the mimesis sys...