Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Abstract: Kernel classifiers based on Support Vector Machines (SVM) have achieved state-ofthe-art results in several visual classification tasks, however, recent publications and d...
Guo ShengYang, Min Tan, Si-Yao Fu, Zeng-Guang Hou,...
We study the problem of classifying mild Alzheimer's disease (AD) subjects from healthy individuals (controls) using multi-modal image data, to facilitate early identification...
Chris Hinrichs, Vikas Singh, Guofan Xu, Sterlin...
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...