Sciweavers

2093 search results - page 284 / 419
» Statistical Point Geometry
Sort
View
SIGGRAPH
1990
ACM
14 years 1 months ago
Curved surfaces and coherence for non-penetrating rigid body simulation
A formulation for the contact forces between curved surfaces in resting (non-colliding) contact is presented. In contrast to previous formulations, constraints on the allowable ta...
David Baraff
CW
2004
IEEE
14 years 1 months ago
Modeling of Bodies and Clothes for Virtual Environments
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon ...
CIAC
2006
Springer
160views Algorithms» more  CIAC 2006»
14 years 1 months ago
An Approximation Algorithm for a Bottleneck Traveling Salesman Problem
Consider a truck running along a road. It picks up a load Li at point i and delivers it at i, carrying at most one load at a time. The speed on the various parts of the road in on...
Ming-Yang Kao, Manan Sanghi
3DIM
2001
IEEE
14 years 1 months ago
Combining Off- and On-Line Calibration of a Digital Camera
We introduce a novel outlook on the self-calibration task, by considering images taken by a camera in motion, allowing for zooming and focusing. Apart from the complex relationshi...
Magdalena Urbanek, Radu Horaud, Peter F. Sturm
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
14 years 1 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin