Sciweavers

2093 search results - page 285 / 419
» Statistical Point Geometry
Sort
View
SIGGRAPH
1991
ACM
14 years 1 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
AVI
2008
13 years 12 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
3DIM
2005
IEEE
13 years 11 months ago
Spatio-Temporal Fusion of Multiple View Video Rate 3D Surfaces
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
Gordon Collins, Adrian Hilton
MVA
2007
162views Computer Vision» more  MVA 2007»
13 years 11 months ago
Visual Reconstruction of an Intersection by Integrating Cameras on Multiple Vehicles
A method is presented for generating a bird’s-eye view of a road traffic scene via the integration of multiple images from in-vehicle cameras; the resulting bird’s-eye view su...
Daisuke Ota, Shintaro Ono, Katsushi Ikeuchi
VMV
2008
190views Visualization» more  VMV 2008»
13 years 11 months ago
GPU-Based Streamlines for Surface-Guided 3D Flow Visualization
Visualizing 3D flow fields intrinsically suffers from problems of clutter and occlusion. A common practice to alleviate these issues is to restrict the visualization to feature su...
Markus Üffinger, Thomas Klein, Magnus Strenge...