Simulation of a pen-and-ink illustration style in a realtime rendering system is a challenging computer graphics problem. Tonal art maps (TAMs) were recently suggested as a soluti...
This paper presents new fixed-rate texture compression systems for RGB and RGBA images, which use variable precision differential encoding for the color codewords, resulting in re...
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
— Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clear...