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ICIP
2003
IEEE
14 years 11 months ago
Morphological hat-transform scale spaces and their use in texture classification
In this paper we present a multi-scale morphological method for use in texture classification. A connected operator similar to the morphological hat-transform is defined, and two ...
Andrei Jalba, Jos B. T. M. Roerdink, Michael H. F....
ICPR
2002
IEEE
14 years 11 months ago
Spatial Texture Analysis: A Comparative Study
Image texture analysis has received a considerable amount of attention over the last few years as it forms the basis of most object recognition methods. It has been suggested by a...
Maneesha Singh, Sameer Singh
SIGGRAPH
2003
ACM
14 years 3 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 2 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
CGF
2008
136views more  CGF 2008»
13 years 10 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...