In this paper we present a multi-scale morphological method for use in texture classification. A connected operator similar to the morphological hat-transform is defined, and two ...
Andrei Jalba, Jos B. T. M. Roerdink, Michael H. F....
Image texture analysis has received a considerable amount of attention over the last few years as it forms the basis of most object recognition methods. It has been suggested by a...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...