Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
This work is motivated by the desire of exploiting for 3D registration purposes the photometric information current range cameras typically associate to range data. Automatic pair...
Nicola Brusco, Marco Andreetto, Andrea Giorgi, Gui...
We investigate a new registration method for ultrasound volumes relying on on a statistical texture-basedsimilarity measure. Texture information is given by spatial Gabor filters ...