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3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 2 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
3DIM
2005
IEEE
14 years 2 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
CVPR
2005
IEEE
13 years 10 months ago
Dense Photometric Stereo Using Tensorial Belief Propagation
We address the normal reconstruction problem by photometric stereo using a uniform and dense set of photometric images captured at fixed viewpoint. Our method is robust to spurio...
Kam-Lun Tang, Chi-Keung Tang, Tien-Tsin Wong
ACCV
2010
Springer
13 years 3 months ago
Robust Photometric Stereo via Low-Rank Matrix Completion and Recovery
We present a new approach to robustly solve photometric stereo problems. We cast the problem of recovering surface normals from multiple lighting conditions as a problem of recover...
Lun Wu, Arvind Ganesh, Boxin Shi, Yasuyuki Matsush...
ACCV
2010
Springer
13 years 3 months ago
Colour Dynamic Photometric Stereo for Textured Surfaces
Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
Zsolt Jankó, Amaël Delaunoy, Emmanuel ...