City environments often lack textured areas, contain
repetitive structures, strong lighting changes and therefore
are very difficult for standard 3D modeling pipelines.
We prese...
Background modeling and subtraction to detect new or moving objects in a scene is an important component of many intelligent video applications. Compared to a single camera, the u...
Ser-Nam Lim, Anurag Mittal, Larry S. Davis, Nikos ...
In this paper we consider the problem of recovering the 3D motion and shape of an arbitrarily-moving, arbitrarilyshaped curve from multiple synchronized video streams acquired fro...
The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
We present a novel multi-view stereo method designed
for image-based rendering that generates piecewise planar
depth maps from an unordered collection of photographs.
First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...