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APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 11 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
CMMR
2007
Springer
146views Music» more  CMMR 2007»
14 years 2 months ago
Placement of Sound Sources in the Stereo Field Using Measured Room Impulse Responses
Current advances in techniques have made it possible to simulate reverberation effects in real world performance spaces by convolving dry instrument signals with physically measur...
William D. Haines, Jesse R. Vernon, Roger B. Danne...
CVPR
2006
IEEE
14 years 9 months ago
Reciprocal Image Features for Uncalibrated Helmholtz Stereopsis
Helmholtz stereopsis is a surface reconstruction method that exploits reciprocity for the recovery of 3D shape without an assumed BRDF model, and it has been shown to yield high q...
Todd Zickler
CVPR
2001
IEEE
14 years 9 months ago
Photometric Stereo with General, Unknown Lighting
Work on photometric stereo has shown how to recover the shape and reflectance properties of an object using multiple images taken with a fixed viewpoint and variable lighting cond...
Ronen Basri, David W. Jacobs
CVPR
2007
IEEE
14 years 9 months ago
Shape from Shading Under Various Imaging Conditions
Most of the shape from shading (SFS) algorithms have been developed under the simplifying assumptions of a Lambertian surface, an orthographic projection, and a distant light sour...
Abdelrehim H. Ahmed, Aly A. Farag