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CIG
2005
IEEE
14 years 2 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
ESANN
2006
13 years 10 months ago
OnlineDoubleMaxMinOver: a simple approximate time and information efficient online Support Vector Classification method
Abstract. We present the OnlineDoubleMaxMinOver approach to obtain the Support Vectors in two class classification problems. With its linear time complexity and linear convergence ...
Daniel Schneegaß, Thomas Martinetz, Michael ...
NIPS
2001
13 years 10 months ago
The Infinite Hidden Markov Model
We show that it is possible to extend hidden Markov models to have a countably infinite number of hidden states. By using the theory of Dirichlet processes we can implicitly integ...
Matthew J. Beal, Zoubin Ghahramani, Carl Edward Ra...
ACL
1998
13 years 10 months ago
Automatic Acquisition of Hierarchical Transduction Models for Machine Translation
We describe a method for the fully automatic learning of hierarchical finite state translation models. The input to the method is transcribed speech utterances and their correspon...
Hiyan Alshawi, Srinivas Bangalore, Shona Douglas
COLING
2002
13 years 8 months ago
(Semi-)Automatic Detection of Errors in PoS-Tagged Corpora
This paper presents a simple yet in practice very efficient technique serving for automatic detection of those positions in a partof-speech tagged corpus where an error is to be s...
Pavel Kveton, Karel Oliva