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CONCUR
2007
Springer
14 years 1 months ago
Strategy Logic
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-order objects. The explicit treatment of strategies allows us to specify properti...
Krishnendu Chatterjee, Thomas A. Henzinger, Nir Pi...
ATAL
2009
Springer
14 years 2 months ago
Modeling billiards games
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
Christopher Archibald, Yoav Shoham
SIAMCO
2010
128views more  SIAMCO 2010»
13 years 2 months ago
A Class of Self-Interacting Processes with Applications to Games and Reinforced Random Walks
Abstract. This paper studies a class of non-Markovian and nonhomogeneous stochastic processes on a finite state space. Relying on a recent paper by Bena
Michel Benaïm, Olivier Raimond
CLIMA
2004
13 years 9 months ago
The Apriori Stochastic Dependency Detection (ASDD) Algorithm for Learning Stochastic Logic Rules
Apriori Stochastic Dependency Detection (ASDD) is an algorithm for fast induction of stochastic logic rules from a database of observations made by an agent situated in an environm...
Christopher Child, Kostas Stathis
IEEEARES
2006
IEEE
14 years 1 months ago
Towards a Stochastic Model for Integrated Security and Dependability Evaluation
We present a new approach to integrated security and dependability evaluation, which is based on stochastic modelling techniques. Our proposal aims to provide operational measures...
Karin Sallhammar, Bjarne E. Helvik, Svein J. Knaps...