— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
— In this paper we describe a method for bridging internet time delays in a teleoperation scenario. In the scenario, the sizes of the time delays is not only stochastic, but it i...
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
This paper provides a QoS analysis of a dynamic, ubiquitous UMTS network scenario in the automotive context identified in the ongoing EC HIDENETS project. The scenario comprises d...
Andrea Bondavalli, Paolo Lollini, Leonardo Montecc...
Probabilistic Choice Operators (PCOs) are convenient tools to model uncertainty in CP. They are useful to implement randomized algorithms and stochastic processes in the concurrent...