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ESANN
2007
13 years 11 months ago
Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natur...
Jan Peters, Stefan Schaal
AAAI
2000
13 years 11 months ago
Localizing Search in Reinforcement Learning
Reinforcement learning (RL) can be impractical for many high dimensional problems because of the computational cost of doing stochastic search in large state spaces. We propose a ...
Gregory Z. Grudic, Lyle H. Ungar
ATAL
2008
Springer
13 years 11 months ago
Stochastic search methods for nash equilibrium approximation in simulation-based games
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Yevgeniy Vorobeychik, Michael P. Wellman
AUTOMATICA
2007
82views more  AUTOMATICA 2007»
13 years 10 months ago
Simulation-based optimal sensor scheduling with application to observer trajectory planning
The sensor scheduling problem can be formulated as a controlled hidden Markov model and this paper solves the problem when the state, observation and action spaces are continuous....
Sumeetpal S. Singh, Nikolaos Kantas, Ba-Ngu Vo, Ar...
NIPS
1993
13 years 11 months ago
Optimal Stochastic Search and Adaptive Momentum
Stochastic optimization algorithms typically use learning rate schedules that behave asymptotically as (t) = 0=t. The ensemble dynamics (Leen and Moody, 1993) for such algorithms ...
Todd K. Leen, Genevieve B. Orr