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ICSE
2007
IEEE-ACM
14 years 7 months ago
Lean Software Development
Mary Poppendieck
TSMC
2008
117views more  TSMC 2008»
13 years 5 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
EOR
2010
88views more  EOR 2010»
13 years 7 months ago
Market-based pricing in grids: On strategic manipulation and computational cost
Grid technologies and the related concepts of utility computing and cloud computing enable the dynamic sourcing of computer resources and services, thus allowing enterprises to cu...
Jochen Stößer, Dirk Neumann, Christof W...
HCI
2007
13 years 8 months ago
Tools to Increase the Strategic Value of User Experience Design
Case study describing tools and processes enabling accelerated adoption of Usability Standards, and increased efficiencies in development of accessible, internationalized, branded...
James E. Nieters, David Grabel, Vijay Agrawal
ATAL
2010
Springer
13 years 8 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor