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ICASSP
2009
IEEE
14 years 3 months ago
Multi-channel audio segmentation for continuous observation and archival of large spaces
In most real-world situations, a single microphone is insufficient for the characterization of an entire auditory scene. This often occurs in places such as office environments ...
Gordon Wichern, Harvey D. Thornburg, Andreas Spani...
INFOCOM
2009
IEEE
14 years 3 months ago
Towards Economically Viable Infrastructure-Based Overlay Multicast Networks
—Internet-scale dissemination of streaming contents (e.g., live sports games) can be achieved by infrastructure-based overlay multicast networks, where multicast service provider...
Varun Khare, Bo Zhang
AMMA
2009
Springer
14 years 3 months ago
A Market-Based Approach to Multi-factory Scheduling
Abstract. In this paper, we report on the design of a novel market-based approach for decentralised scheduling across multiple factories. Specifically, because of the limitations ...
Perukrishnen Vytelingum, Alex Rogers, Douglas K. M...
MIG
2009
Springer
14 years 3 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
ESA
2007
Springer
120views Algorithms» more  ESA 2007»
14 years 2 months ago
Evolutionary Equilibrium in Bayesian Routing Games: Specialization and Niche Formation
Abstract. In this paper we consider Nash Equilibria for the selfish routing model proposed in [12], where a set of n users with tasks of different size try to access m parallel l...
Petra Berenbrink, Oliver Schulte