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ICCBR
2009
Springer
14 years 3 months ago
Using Meta-reasoning to Improve the Performance of Case-Based Planning
Case-based planning (CBP) systems are based on the idea of reusing past successful plans for solving new problems. Previous research has shown the ability of meta-reasoning approac...
Manish Mehta, Santiago Ontañón, Ashw...
CAV
2006
Springer
122views Hardware» more  CAV 2006»
14 years 16 days ago
Repair of Boolean Programs with an Application to C
We show how to find and fix faults in Boolean programs by extending the program to a game. In the game, the protagonist can select an alternative implementation for an incorrect st...
Andreas Griesmayer, Roderick Bloem, Byron Cook
IIE
2008
112views more  IIE 2008»
13 years 8 months ago
Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study
Blended learning is becoming an attractive model in higher education as new innovative information technologies are becoming increasingly available. However, just blending face-to-...
Said Hadjerrouit
CIG
2005
IEEE
13 years 10 months ago
Monte Carlo Planning in RTS Games
Abstract- Monte Carlo simulations have been successfully used in classic turn–based games such as backgammon, bridge, poker, and Scrabble. In this paper, we apply the ideas to th...
Michael Chung, Michael Buro, Jonathan Schaeffer
SOFSEM
2009
Springer
14 years 5 months ago
From Outermost Termination to Innermost Termination
Abstract. Rewriting is the underlying evaluation mechanism of functional programming languages. Therefore, termination analysis of term rewrite systems (TRSs) is an important techn...
René Thiemann