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» Strategy exploration in empirical games
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INTETAIN
2009
Springer
14 years 2 months ago
Navigating a Maze with Balance Board and Wiimote
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
AAAI
2010
13 years 9 months ago
Multi-Agent Learning with Policy Prediction
Due to the non-stationary environment, learning in multi-agent systems is a challenging problem. This paper first introduces a new gradient-based learning algorithm, augmenting th...
Chongjie Zhang, Victor R. Lesser
AAAI
2012
11 years 10 months ago
Strategic Advice Provision in Repeated Human-Agent Interactions
This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claud...
AUSAI
2001
Springer
14 years 10 days ago
An Investigation of an Adaptive Poker Player
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...
Graham Kendall, Mark Willdig
CIMCA
2008
IEEE
14 years 2 months ago
Deploying Neural-Network-Based Models for Dynamic Pricing in Supply Chain Management
With the advent of e-Commerce, enterprises can no longer rely on static business strategies. They have to be able to cope in dynamic and uncertain electronic environments, especia...
Yevgeniya Kovalchuk, Maria Fasli