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PR
2007
149views more  PR 2007»
13 years 7 months ago
Real-time detection of steam in video images
In this paper, we present a real-time image processing technique for the detection of steam in video images. The assumption made is that the presence of steam acts as a blurring p...
Ricardo J. Ferrari, H. Zhang, C. R. Kube
ICMCS
2006
IEEE
97views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Geodec: Enabling Geospatial Decision Making
The rapid increase in the availability of geospatial data has motivated the effort to seamlessly integrate this information into an information-rich and realistic 3D environment. ...
Cyrus Shahabi, Yao-Yi Chiang, Kelvin Chung, Kai-Ch...
ISMAR
2006
IEEE
14 years 1 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand
ISMAR
2005
IEEE
14 years 1 months ago
Augmenting Deformable Objects in Real-Time
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Julien Pilet, Vincent Lepetit, Pascal Fua
ICIP
2005
IEEE
14 years 9 months ago
On object-based compression for a class of dynamic image-based representations
An object-based compression scheme for a class of dynamic image-based representations called "plenoptic videos" (PVs) is studied in this paper. PVs are simplified dynami...
Qing Wu, King To Ng, Shing-Chow Chan, Heung-Yeung ...