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» Streaming Geometric Optimization Using Graphics Hardware
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PLDI
2010
ACM
14 years 14 days ago
Decoupled lifeguards: enabling path optimizations for dynamic correctness checking tools
Dynamic correctness checking tools (a.k.a. lifeguards) can detect a wide array of correctness issues, such as memory, security, and concurrency misbehavior, in unmodified executa...
Olatunji Ruwase, Shimin Chen, Phillip B. Gibbons, ...
SIGGRAPH
1998
ACM
13 years 11 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
HCI
2009
13 years 5 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
EUROPAR
2009
Springer
13 years 11 months ago
Dynamic Detection of Uniform and Affine Vectors in GPGPU Computations
Abstract. We present a hardware mechanism which dynamically detects uniform and affine vectors used in Graphics Processing Units, to minimize pressure on the register file and redu...
Sylvain Collange, David Defour, Yao Zhang
SIGGRAPH
1999
ACM
13 years 11 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin