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» Streaming Geometric Optimization Using Graphics Hardware
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CGF
2006
202views more  CGF 2006»
13 years 7 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CGF
2006
120views more  CGF 2006»
13 years 7 months ago
Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions
Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector ...
Yun Jang, Ralf P. Botchen, Andreas Lauser, David S...
VRCAI
2006
ACM
14 years 1 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
TVCG
2010
153views more  TVCG 2010»
13 years 5 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe
DATE
2003
IEEE
109views Hardware» more  DATE 2003»
14 years 20 days ago
A Novel Metric for Interconnect Architecture Performance
We propose a new metric for evaluation of interconnect architectures. This metric is computed by optimal assignment of wires from a given wire length distribution (WLD) to a given...
Parthasarathi Dasgupta, Andrew B. Kahng, Swamy Mud...