We present an efficient implementation of motion estimation (ME) for H.264/AVC using programmable graphics hardware. The cost function for ME in H.264/AVC depends on the motion v...
Chi-Wang Ho, Oscar C. Au, S.-H. Gary Chan, Shu-Kei...
The StreamIt programming model has been proposed to exploit parallelism in streaming applications on general purpose multicore architectures. The StreamIt graphs describe task, da...
Abhishek Udupa, R. Govindarajan, Matthew J. Thazhu...
Many system-level design tasks (e.g. timing analysis, hardware/software partitioning and design space exploration) involve computational kernels that are intractable (usually NP-ha...
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex and fragment processors. In the near future, the gr...
Timothy J. Purcell, Ian Buck, William R. Mark, Pat...
In recent years the computing power of graphics cards has increased significantly. Indeed, the growth in the computing power of these graphics cards is now several orders of magn...