Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
The existing DONet-based approach uses successfully a random gossip algorithm for scalable live video streaming. This pure mesh overlay network-based solution may lead to unaccept...
Changqiao Xu, Gabriel-Miro Muntean, Enda Fallon, X...
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally havi...
Marco Fratarcangeli, Marco Schaerf, Robert Forchhe...
Modern DRAM systems rely on memory controllers that employ out-of-order scheduling to maximize row access locality and bank-level parallelism, which in turn maximizes DRAM bandwid...