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AFRIGRAPH
2009
ACM
13 years 11 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
ICMCS
2008
IEEE
150views Multimedia» more  ICMCS 2008»
14 years 2 months ago
DONet-VoD: A hybrid overlay solution for efficient peer-to-peer video on demand services
The existing DONet-based approach uses successfully a random gossip algorithm for scalable live video streaming. This pure mesh overlay network-based solution may lead to unaccept...
Changqiao Xu, Gabriel-Miro Muntean, Enda Fallon, X...
AMFG
2005
IEEE
217views Biometrics» more  AMFG 2005»
14 years 1 months ago
An Investigation of Model Bias in 3D Face Tracking
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...
Douglas Fidaleo, Gérard G. Medioni, Pascal ...
CVGIP
2007
187views more  CVGIP 2007»
13 years 7 months ago
Facial motion cloning with radial basis functions in MPEG-4 FBA
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally havi...
Marco Fratarcangeli, Marco Schaerf, Robert Forchhe...
MICRO
2009
IEEE
147views Hardware» more  MICRO 2009»
14 years 2 months ago
Complexity effective memory access scheduling for many-core accelerator architectures
Modern DRAM systems rely on memory controllers that employ out-of-order scheduling to maximize row access locality and bank-level parallelism, which in turn maximizes DRAM bandwid...
George L. Yuan, Ali Bakhoda, Tor M. Aamodt