Sciweavers

96 search results - page 3 / 20
» Streaming of Photo-Realistic Texture Mapped on 3D Surface
Sort
View
ICCS
2007
Springer
14 years 1 months ago
Parameterization of 3D Surface Patches by Straightest Distances
Abstract. In this paper, we introduce a new piecewise linear parameterization of 3D surface patches which provides a basis for texture mapping, morphing, remeshing, and geometry im...
Sungyeol Lee, Haeyoung Lee
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 5 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
CVPR
2010
IEEE
14 years 21 days ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
BMVC
2002
13 years 9 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
ICEEE
2010
13 years 2 months ago
From 2D towards 3D cartography of hollow organs
Abstract--Endoscopy is a standard imaging modality commonly used in different medical fields like lesion diagnosis in hollow organs or mini-invasive surgery. Meanwhile, endoscopic ...
Christian Daul, Walter Blondel, Achraf Ben-Hamadou...