In order to overcome several limitations of structured light 3D acquisition methods, the colors, intensities, and shapes of the projected patterns are adapted to the scene. Based ...
Thomas P. Koninckx, Pieter Peers, Philip Dutr&eacu...
This paper presents a purely image-based approach to fusing foreground silhouette information from multiple arbitrary views. Our approach does not require 3D constructs like camer...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
Abstract. In this paper, we present a general approach to shape characterization and deformation analysis of 2D/3D deformable visual objects. In particular, we define a reference ...
Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be ext...
Paolo Favaro, Stefano Soatto, Martin Burger, Stanl...