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CGF
2008
129views more  CGF 2008»
13 years 10 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
CGF
2006
155views more  CGF 2006»
13 years 10 months ago
Opacity Peeling for Direct Volume Rendering
The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the sca...
Christof Rezk-Salama, Andreas Kolb
CGF
2007
139views more  CGF 2007»
13 years 9 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng
CGF
2007
165views more  CGF 2007»
13 years 9 months ago
Ray-Casted BlockMaps for Large Urban Models Visualization
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
CGF
2008
150views more  CGF 2008»
13 years 10 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré