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HCI
2007
13 years 9 months ago
Physical Representation Social Presence with Interactive Grass
The hypothesis that happy team members are more cooperative than sad team members has become a popular presumption in social and applied psychology. The member negatively may affec...
Jui Hang Shih, Teng-Wen Chang, Hui-Mei Hong, Tian-...
JKM
2007
88views more  JKM 2007»
13 years 7 months ago
The concept of knowledge in KM: a dimensional model
Purpose: To sharpen the concepts of tacit, implicit and explicit knowledge by linking them to findings from cognitive psychology and memory science and thus finding a possibility ...
Bertolt Meyer, Kozo Sugiyama
PRIB
2010
Springer
242views Bioinformatics» more  PRIB 2010»
13 years 6 months ago
Consensus of Ambiguity: Theory and Application of Active Learning for Biomedical Image Analysis
Abstract. Supervised classifiers require manually labeled training samples to classify unlabeled objects. Active Learning (AL) can be used to selectively label only “ambiguous...
Scott Doyle, Anant Madabhushi
DSL
2009
13 years 5 months ago
Varying Domain Representations in Hagl
Abstract. Experimental game theory is an increasingly important research tool in many fields, providing insight into strategic behavior through simulation and experimentation on ga...
Eric Walkingshaw, Martin Erwig
CHI
2008
ACM
14 years 8 months ago
Experience sampling for building predictive user models: a comparative study
Experience sampling has been employed for decades to collect assessments of subjects' intentions, needs, and affective states. In recent years, investigators have employed au...
Ashish Kapoor, Eric Horvitz