This paper presents a framework to reconstruct a scene captured in multiple camera views based on a prior model of the scene geometry. The framework is applied to the capture of a...
In order to create a complete three-dimensional model of an object based on its two-dimensional images, the images have to be acquired from different views. An increasing number o...
In this paper, a novel method to learn the intrinsic object structure for robust visual tracking is proposed. The basic assumption is that the parameterized object state lies on a...
There are a number of shots in a video, each of which has boundary types, such as cut, fade, dissolve and wipe. Many previous approaches can find the cut boundary without difficul...
— We consider the problem of finding sufficiently simple models of high-dimensional physical systems that are consistent with observed trajectories, and using these models to s...