We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
This paper deals with video segmentation based on motion and spatial information. Classically, the nucleus of the motion term is the motion compensation error (MCE) between two con...
Ariane Herbulot, Sylvain Boltz, Eric Debreuve, Mic...
Visualization of volumetric data faces the difficult task of finding effective parameters for the transfer functions. Those parameters can determine the effectiveness and accuracy ...
The paper focusses on a group of segmentation problems dealing with 3D data sets showing thin objects that appear disconnected in the data due to partial volume effects or a large...