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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
MONET
2008
150views more  MONET 2008»
13 years 9 months ago
A Multi-radio 802.11 Mesh Network Architecture
Routers equipped with multiple 802.11 radios can alleviate capacity problems in wireless mesh networks. However, a practical, complete system architecture that can realize the bene...
Krishna N. Ramachandran, Irfan Sheriff, Elizabeth ...
CAMAD
2006
IEEE
14 years 26 days ago
Enhancing reliable multicast transport to mitigate the impact of blockage
Mobile wireless communication is susceptible to signal blockage, which is loss of signal, typically due to physical obstruction, over a longer duration relative to fading. Measurem...
Stephen F. Bush, Orhan C. Imer, Praveen Kumar Gopa...
ICC
2011
IEEE
257views Communications» more  ICC 2011»
12 years 8 months ago
Increasing the Lifetime of Roadside Sensor Networks Using Edge-Betweenness Clustering
Abstract—Wireless Sensor Networks are proven highly successful in many areas, including military and security monitoring. In this paper, we propose a method to use the edge–bet...
Joakim Flathagen, Ovidiu Valentin Drugan, Paal E. ...
ISORC
1999
IEEE
14 years 1 months ago
Embedded Platforms for Distributed Real-Time Computing: Challenges and Results
Object-oriented techniques have been along the last decade one of the most useful programming paradigms. However, for distributed embedded systems the semantic gap between the obj...
José Rufino, Guilherme Arroz, Paulo Ver&iac...