Sciweavers

2557 search results - page 233 / 512
» Structures of the Environment in Colonies
Sort
View
CAL
2006
13 years 10 months ago
An Efficient, Practical Parallelization Methodology for Multicore Architecture Simulation
Multiple core designs have become commonplace in the processor market, and are hence a major focus in modern computer architecture research. Thus, for both product development and ...
James Donald, Margaret Martonosi
IJVR
2008
111views more  IJVR 2008»
13 years 10 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
IJVR
2006
178views more  IJVR 2006»
13 years 10 months ago
Scene Synchronization in Close Coupled World Representations Using SCIVE
This paper introduces SCIVE, a Simulation Core for Intelligent Virtual Environments. SCIVE provides a Knowledge Representation Layer (KRL) as a central organizing struc...
Marc Erich Latoschik, Christian Fröhlich, Ale...
TON
2008
149views more  TON 2008»
13 years 10 months ago
Building heterogeneous peer-to-peer networks: protocol and analysis
In this paper, we propose a simple protocol for building heterogeneous unstructured peer-to-peer (P2P) networks. The protocol consists of two parts--the joining process and the reb...
Kin Wah Kwong, Danny H. K. Tsang
AAMAS
2002
Springer
13 years 10 months ago
Cooperative Learning Using Advice Exchange
Abstract. One of the main questions concerning learning in a Multi-Agent System's environment is: "(How) can agents benefit from mutual interaction during the learning pr...
Luís Nunes, Eugenio Oliveira