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» Structures of the Environment in Colonies
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119
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COMPSAC
1998
IEEE
15 years 7 months ago
M-base: Enduser-Initiative Application Development Based on Message Flow and Componentware
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...
Takeshi Chusho, Mitsuyoshi Matsumoto, Yuji Konishi
ICSE
1999
IEEE-ACM
15 years 7 months ago
Pattern-Based Reverse-Engineering of Design Components
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
Rudolf K. Keller, Reinhard Schauer, Sébasti...
154
Voted
CPE
1998
Springer
123views Hardware» more  CPE 1998»
15 years 7 months ago
A Modular and Scalable Simulation Tool for Large Wireless Networks
This paper describes a modular and scalable simulation environment, called GloMoSim, to evaluate end-to-end performance of integrated wired and wireless networks. GloMoSim has been...
Rajive Bagrodia, Mario Gerla
130
Voted
AUIC
2004
IEEE
15 years 7 months ago
Dogs or Robots - Why do Children See Them as Robotic Pets Rather Than Canine Machines?
In the not too distant future Intelligent Creatures (robots, smart devices, smart vehicles, smart buildings, etc) will share the everyday living environment of human beings. It is...
Brendan Bartlett, Vladimir Estivill-Castro, Stuart...
144
Voted
ATAL
2006
Springer
15 years 7 months ago
Learning executable agent behaviors from observation
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...