Sciweavers

2557 search results - page 265 / 512
» Structures of the Environment in Colonies
Sort
View
HIS
2004
15 years 5 months ago
Reinforcement Learning Hierarchical Neuro-Fuzzy Politree Model for Control of Autonomous Agents
: This work presents a new hybrid neuro-fuzzy model for automatic learning of actions taken by agents. The main objective of this new model is to provide an agent with intelligence...
Karla Figueiredo, Marley B. R. Vellasco, Marco Aur...
119
Voted
HIS
2004
15 years 5 months ago
Zamin, an Agent Based Artificial Life Model
Zamin artificial life model is designed to be a general purpose environment for researches on evolution of learning methods, living strategies and complex behaviors and is used in ...
Ramin Halavati, Saeed Bagheri Shouraki, Saman Hara...
133
Voted
FLAIRS
2006
15 years 5 months ago
Efficient Bids on Task Allocation for Multi-Robot Exploration
We propose a real time single item auction based task allocation method for the multi-robot exploration problem and investigate new bid evaluation strategies in this domain. In th...
Sanem Sariel, Tucker R. Balch
117
Voted
ICAD
2004
15 years 5 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...
130
Voted
ECSCW
2001
15 years 5 months ago
Supporting distributed software development by modes of collaboration
Work processes in team based software development need to be structured to minimise and resolve conflicting or divergent work. Current software development methodologies propose wa...
Till Schümmer, Jörg M. Haake