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» Structures of the Environment in Colonies
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129
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IROS
2008
IEEE
165views Robotics» more  IROS 2008»
15 years 10 months ago
Mutual development of behavior acquisition and recognition based on value system
Abstract. Both self-learning architecture (embedded structure) and explicit/implicit teaching from other agents (environmental design issue) are necessary not only for one behavior...
Yasutake Takahashi, Yoshihiro Tamura, Minoru Asada
IV
2008
IEEE
140views Visualization» more  IV 2008»
15 years 10 months ago
Creating Local Geographies for Map-Based Cyber Navigation
Although Internet and WWW phenomena are often described using spatial metaphors, the commonest means of geographic orientation - the map - is little used in online navigation. Map...
Sabine Cikic, Sabina Jeschke, Fritz Lehmann-Grube
127
Voted
SASO
2008
IEEE
15 years 10 months ago
Hierarchical Organizations and a Supporting Software Architecture for Floating Car Data
The use of floating car data is an interesting method to monitor traffic. Vehicles act as local traffic sensors and data from individual vehicles is aggregated into higher-leve...
Robrecht Haesevoets, Danny Weyns, Tom Holvoet, Wou...
145
Voted
SMI
2008
IEEE
116views Image Analysis» more  SMI 2008»
15 years 10 months ago
Self-organizing primitives for automated shape composition
Motivated by the ability of living cells to form into specific shapes and structures, we present a new approach to shape modeling based on self-organizing primitives whose behavi...
Linge Bai, Manolya Eyiyurekli, David E. Breen
VL
2008
IEEE
122views Visual Languages» more  VL 2008»
15 years 10 months ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko