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BMCBI
2007
116views more  BMCBI 2007»
13 years 7 months ago
Clustering protein environments for function prediction: finding PROSITE motifs in 3D
Background: Structural genomics initiatives are producing increasing numbers of threedimensional (3D) structures for which there is little functional information. Structure-based ...
Sungroh Yoon, Jessica C. Ebert, Eui-Young Chung, G...
E4MAS
2006
Springer
13 years 11 months ago
Spatially Distributed Normative Infrastructure
Abstract. In previous works we have presented a model to describe and simulate environment for situated multi-agent systems, that we called ELMS. Here, we present an extensions to ...
Fabio Y. Okuyama, Rafael H. Bordini, Antônio...
SIGGRAPH
1997
ACM
13 years 12 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
DEXAW
2005
IEEE
120views Database» more  DEXAW 2005»
14 years 1 months ago
Temporal Consistency in Nomadic Mobile Environment
This paper presents a model of a nomadic middleware system with support for temporal consistency of structures semantically associated to XML-documents. Specially defined high-lev...
Dmitry S. Kochnev, Tatiana Kochurova, Alexander Sl...
ICSM
2005
IEEE
14 years 1 months ago
The Intensional View Environment
This paper presents IntensiVE, a tool suite implemented in Cincom VisualWorks Smalltalk that allows for the documentation and co-evolution of high-level structural regularities in...
Kim Mens, Andy Kellens, Frédéric Plu...