We present an approach to generating volumetric meshes from closed triangulated surface meshes. The approach initially generates a structured hexahedral mesh based on the bounding ...
We use unsupervised probabilistic machine learning ideas to try to explain the kinds of learning observed in real neurons, the goal being to connect abstract principles of self-or...
Peer-to-Peer (P2P) systems share and manage huge amounts of data and resources distributed across a large number of machines. In pure P2P environments the control is totally decent...
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
: We are building an infrastructure for the platform-independent distribution and execution of high-performance mobile code as a future Internet technology to complement and perhap...