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TIP
2008
119views more  TIP 2008»
13 years 7 months ago
A Multistage Motion Vector Processing Method for Motion-Compensated Frame Interpolation
In this paper, a novel, low-complexity motion vector processing algorithm at the decoder is proposed for motion-compensated frame interpolation or frame rate up-conversion. We addr...
Ai-Mei Huang, T. Q. Nguyen
CIE
2005
Springer
13 years 7 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther
COMCOM
2006
110views more  COMCOM 2006»
13 years 7 months ago
MULTI+: A robust and topology-aware peer-to-peer multicast service
TOPLUS is a lookup service for structured peer-to-peer networks that is based on the hierarchical grouping of peers according to network IP prefixes. In this paper we present MULT...
Luis Garcés-Erice, Ernst W. Biersack
IPPS
2006
IEEE
14 years 1 months ago
Multiple sequence alignment by quantum genetic algorithm
In this paper we describe a new approach for the well known problem in bioinformatics: Multiple Sequence Alignment (MSA). MSA is fundamental task as it represents an essential pla...
L. Abdesslem, M. Soham, B. Mohamed
IPPS
2000
IEEE
14 years 1 hour ago
Design and Evaluation of I/O Strategies for Parallel Pipelined STAP Applications
This paper presents experimental results for a parallel pipeline STAP system with I/O task implementation using the parallel file systems on the Intel Paragon and the IBM SP. In ...
Wei-keng Liao, Alok N. Choudhary, Donald Weiner, P...