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ACMACE
2011
ACM
12 years 7 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
AAAI
2012
11 years 10 months ago
Adaptive Polling for Information Aggregation
The flourishing of online labor markets such as Amazon Mechanical Turk (MTurk) makes it easy to recruit many workers for solving small tasks. We study whether information elicita...
Thomas Pfeiffer, Xi Alice Gao, Yiling Chen, Andrew...
BMCBI
2006
108views more  BMCBI 2006»
13 years 7 months ago
SPIDer: Saccharomyces protein-protein interaction database
Background: Since proteins perform their functions by interacting with one another and with other biomolecules, reconstructing a map of the protein-protein interactions of a cell,...
Xiaomei Wu, Lei Zhu, Jie Guo, Cong Fu, Hongjun Zho...
CHI
2009
ACM
14 years 2 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
DIGRA
2005
Springer
14 years 1 months ago
Albert Goes Narrative Contracting
RPG’s (Role Playing Games) and improvisational theatre have some obvious similarities. Both require the participants to work together in real-time to construct dynamic narrative...
Ken Newman, Robert Grigg