Sciweavers

609 search results - page 102 / 122
» Subsurface Texture Mapping
Sort
View
ICRA
2008
IEEE
149views Robotics» more  ICRA 2008»
14 years 1 months ago
Information-optimal selective data return for autonomous rover traverse science and survey
— Selective data return leverages onboard data analysis to allocate limited bandwidth resources during remote exploration. Here we present an adaptive method to subsample image s...
David R. Thompson, Trey Smith, David Wettergreen
SIBGRAPI
2008
IEEE
14 years 1 months ago
Simulation and Rendering of Opus Palladium 3D Mosaics
Mosaic sculptures are a form of art where the sculpture is made from a collection of individual elements called tiles which are distributed over the surface of a given 3D shape. T...
Vladimir Alves dos Passos, Marcelo Walter
ACCV
2007
Springer
14 years 1 months ago
Face Mosaicing for Pose Robust Video-Based Recognition
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Xiaoming Liu 0002, Tsuhan Chen
SMI
2006
IEEE
14 years 1 months ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret
SI3D
2006
ACM
14 years 1 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...