Sciweavers

609 search results - page 114 / 122
» Subsurface Texture Mapping
Sort
View
ICIP
2009
IEEE
13 years 5 months ago
An attention model for extracting components that merit identification
Cognitive systems are trained to recognise perceptually meaningful parts of an image. These regions contain some variation, i.e. local texture, and are roughly convex. We call suc...
Mohammad Jahangiri, Maria Petrou
3DIM
2011
IEEE
12 years 7 months ago
Stereo Reconstruction of Building Interiors with a Vertical Structure Prior
—Image-based computation of a 3D map for an indoor environment is a very challenging task, but also a useful step for vision-based navigation and path planning for autonomous sys...
Bernhard Zeisl, Christopher Zach, Marc Pollefeys
CVPR
2006
IEEE
14 years 1 months ago
Fast Compact City Modeling for Navigation Pre-Visualization
Nowadays, GPS-based car navigation systems mainly use speech and aerial views of simplified road maps to guide drivers to their destination. However, drivers often experience dif...
Nico Cornelis, Kurt Cornelis, Luc J. Van Gool
SI3D
2006
ACM
14 years 1 months ago
Splatting indirect illumination
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
Carsten Dachsbacher, Marc Stamminger
SI3D
2003
ACM
14 years 18 days ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...