Sciweavers

609 search results - page 115 / 122
» Subsurface Texture Mapping
Sort
View
IMR
2003
Springer
14 years 17 days ago
An Adaptable Surface Parameterization Method
Parameterizations of triangulated surfaces are used in an increasing number of mesh processing applications for various purposes. Although demands vary, they are often required to...
Patrick Degener, Jan Meseth, Reinhard Klein
CA
1999
IEEE
13 years 11 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
13 years 11 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
DAGSTUHL
2006
13 years 8 months ago
Are we Ready to Embrace the Semantic Web?
action from low level features to high level semantics. Owing to the proliferation of multimedia content in the internet, there is widespread interest in the semantic web community...
Shankar Vembu, Stephan Baumann
AIR
1998
160views more  AIR 1998»
13 years 7 months ago
Automatic Plankton Image Recognition
Plankton form the base of the food chain in the ocean and are fundamental to marine ecosystem dynamics. The rapid mapping of plankton abundance together with taxonomic and size com...
Xiaoou Tang, W. Kenneth Stewart, He Huang, Scott M...