We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Databases are increasingly being used to store multi-media objects such as maps, images, audio and video. Storage and retrieval of these objects is accomplished using multi-dimens...
Kothuri Venkata Ravi Kanth, Divyakant Agrawal, Amb...
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...