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RT
2001
Springer
13 years 11 months ago
Texture and Shape Synthesis on Surfaces
We present a novel method for texture synthesis on surfaces from examples. We consider a very general type of textures, including color, transparency and displacements. Our method ...
Lexing Ying, Aaron Hertzmann, Henning Biermann, De...
ICIP
2001
IEEE
14 years 9 months ago
Region-based approach for discriminant snakes
This paper proposes a statistic framework for segmenting textured areas over real images by discriminant snakes. Our active contour model has the ability to learn different textur...
Jordi Vitrià, Petia Radeva
VRML
2010
ACM
13 years 11 months ago
Shadow maps and projective texturing in X3D
We propose a number of X3D extensions to enable shadows in the virtual worlds. Our higher-level extensions are an easy way to request shadows independently of their implementation...
Michalis Kamburelis
CGI
2000
IEEE
13 years 11 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
DAC
2001
ACM
14 years 8 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz