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TOG
2002
148views more  TOG 2002»
13 years 9 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICASSP
2011
IEEE
13 years 1 months ago
An adaptive bayesian clustering and multivariate region merging based technique for efficient segmentation of color images
We propose a methodology for improved segmentation of images in a Bayesian framework by fusion of color, texture and gradient information. The proposed algorithm is initialized by...
Sreenath Rao Vantaram, Eli Saber
3DIM
2007
IEEE
14 years 1 months ago
Examplar-based Shape from Shading
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
ICPR
2010
IEEE
14 years 1 months ago
Quasi-Dense Wide Baseline Matching for Three Views
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
JEI
2006
162views more  JEI 2006»
13 years 10 months ago
Markovian segmentation and parameter estimation on graphics hardware
In this paper, we show how Markovian strategies used to solve well-known segmentation problems such as motion estimation, motion detection, motion segmentation, stereovision, and c...
Pierre-Marc Jodoin, Max Mignotte