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PG
2007
IEEE
14 years 4 months ago
Papercraft Models using Generalized Cylinders
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
Fady Massarwi, Craig Gotsman, Gershon Elber
CGI
2006
IEEE
14 years 4 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
ICMCS
2006
IEEE
97views Multimedia» more  ICMCS 2006»
14 years 4 months ago
Geodec: Enabling Geospatial Decision Making
The rapid increase in the availability of geospatial data has motivated the effort to seamlessly integrate this information into an information-rich and realistic 3D environment. ...
Cyrus Shahabi, Yao-Yi Chiang, Kelvin Chung, Kai-Ch...
ICMCS
2006
IEEE
208views Multimedia» more  ICMCS 2006»
14 years 4 months ago
An Automatic Classification System Applied in Medical Images
In this paper, a multi-class classification system is developed for medical images. We have mainly explored ways to use different image features, and compared two classifiers: Pri...
Bo Qiu, Chang Xu, Qi Tian
VRST
2006
ACM
14 years 3 months ago
Utilizing jump flooding in image-based soft shadows
This paper studies the usage of the GPU as a collection of groups of related processing units, where each group communicates in some way to complete a computation efficiently and...
Guodong Rong, Tiow Seng Tan