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WSCG
2003
145views more  WSCG 2003»
13 years 11 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner
CGF
2010
109views more  CGF 2010»
13 years 10 months ago
Dirichlet Harmonic Shape Compression with Feature Preservation for Parameterized Surfaces
With the rapid advancement of 3D scanning devices, large and complicated 3D shapes are becoming ubiquitous, and require large amount of resources to store and transmit them effici...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo
EUROMED
2010
13 years 8 months ago
The Digital Archive of Sculptures of Tien-Shen Poo in Early Taiwan History
The traditional sculptures with posture and beauty are created by the fingers of sculptors, and these traditional techniques cannot be replaced by contemporary computer technologie...
Ying-Hsiu Huang
ICRA
2010
IEEE
143views Robotics» more  ICRA 2010»
13 years 8 months ago
MAV navigation through indoor corridors using optical flow
— Safe navigation through corridors plays a major role in the autonomous use of Micro Aerial Vehicles (MAVs) in indoor environments. In this paper, we present an approach for wal...
Simon Zingg, Davide Scaramuzza, Stephan Weiss, Rol...
ICIP
2010
IEEE
13 years 8 months ago
Functional vanishing point estimation via a filtered-Radon operator
When available, vanishing points in a scene are a key factor in effectively recovering absolute camera orientation, thus simplifying the structure-from-motion problem. We present ...
William Mantzel, Justin K. Romberg