We compare three Computer Vision approaches to 3-D reconstruction, namely passive Binocular Stereo and active Structured Lighting and Photometric Stereo, in application to human f...
Alexander Woodward, Da An, Georgy L. Gimel'farb, P...
: Today, it has become very popular to represent 3D CG models onto the screen of a workstation or personal computer. In almost all software that displays 3D models, users can contr...
Three-dimensional morphable models of object classes are a powerful tool in modeling, animation and recognition. We introduce here the new concept of regularized 3D morphable mode...
The ever-increasing capabilities (processing power, memory, connectivity, display, etc.) of personal devices such as PDAs and mobile phones, as well as their convergence, have ena...
Michael Przybilski, Stefano Campadello, Titos Sari...
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...