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CG
1999
Springer
13 years 7 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
ICIP
2001
IEEE
14 years 9 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
ICPR
2008
IEEE
14 years 9 months ago
On averaging face images for recognition under pose variations
Recently, psychological studies showed that averaging human face images greatly improves the performance of face recognition under various pose, illumination, expression, and/or a...
Sanqiang Zhao, Xiaozheng Zhang, Yongsheng Gao
IV
2002
IEEE
99views Visualization» more  IV 2002»
14 years 25 days ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein
ISVC
2010
Springer
13 years 9 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu