This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...
An original approach to represent 2D and 3D faces using Radial Geodesic Distances (RGDs) is proposed in this work. In 3D, the RGD of a generic point of the face surface is compute...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
In this paper we present a scene-based video watermarking scheme using support vector machines (SVMs). In a given scene, the algorithm uses the first h′ frames to train an embed...
In this paper, we present a scheme towards recognition of English character in multi-scale and multi-oriented environments. Graphical document such as map consists of text lines w...
— This paper presents a novel human detection method based on a Bayesian fusion approach using laser range data and camera images. Laser range data analysis groups data points wi...