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SAC
2002
ACM
13 years 7 months ago
Concurrency control for distributed cooperative engineering applications
Distributed cooperative engineering applications require consistent and long-term sharing of large volumes of data, which may cause conflicts due to concurrent read/write operatio...
João Coelho Garcia, Paulo Ferreira
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 24 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
COOTS
1998
13 years 8 months ago
Mobile Objects and Agents (MOA)
This paper describes the design and implementation of the Mobile Objects and Agents (MOA) project at the Open Group Research Institute. MOA was designed to support migration, comm...
Dejan S. Milojicic, William LaForge, Deepika Chauh...
ISORC
2002
IEEE
14 years 9 days ago
Real-Time Resource Reservation for Synchronized Multimedia Object over Wireless LAN
The increasing use of wireless networks has necessitated the development of a wireless networking infrastructure that supports quality of service (QoS) for multimedia communicatio...
Husni Fahmi, Mudassir Latif, Basit Shafiq, Raymond...
ICRA
2005
IEEE
170views Robotics» more  ICRA 2005»
14 years 29 days ago
Bilateral Teleoperation of Multiple Cooperative Robots over Delayed Communication Networks: Application
Abstract— In a companion paper [1], we propose a control framework for the bilateral teleoperation between a single master robot and multiple cooperative slave robots over delaye...
Dongjun Lee, Oscar Martinez-Palafox, Mark W. Spong